Thursday, November 16, 2017

Procedural City made in 100 lines of Javascript

http://jeromeetienne.github.io/threex.proceduralcity/examples/demo.html A city procedurally generated using three.js I was originally going to procedurally generate terrain for my midterm using the plerin-noise function. I found the method used here an interesting alternative.

Scripting for the Web Final

I spent a lot of time working on my updated portfolio website this semester. Here's an excerpt of the reflection post I wrote (because t...